I design games for

Only the most hardcore, testosterone-fuelled design work.
A new mission for Skin Deep, the immersive sim where a barefoot insurance commando rescues cats from space pirates. This time, the pirates took a space spa.
Deploy → 100% nattyAn original tabletop RPG. Roll d6s, flex harder for more dice, and know that the only thing that can kill you is self-doubt. Comes with a one-shot set in a haunted gym.
Roll initiative →Not cleared for public release. Mostly because it isn't finished.
Space pirates hijacked a luxury spa ship.
You're barefoot. Save the cats.
Pirates took the spa. Five cats are caged. You're barefoot.
Every pirate you take down floats back there to regrow.
One cracked panel. One big decision.
Take the Clinic, and you choose what respawns.
A cat is stuck at the bottom of the pool. Your call.
Maps, encounters, pacing and scope are in the full doc.
A tabletop RPG where the only thing
that can kill you is self-doubt.
Each Bravado die is one more epic detail in your story. Bravado 1s backfire.

Five rooms, 90 minutes. Each room teaches one rule.
Full rules, five archetypes, the boss and the whole one-shot are in the rulebook.